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Basic Requirements Good Aspects (Higher is Better) Bad Aspects (Lower is Better)
Platform: ‣ ‣ Game Support: ‣ ‣ ‣ ‣ Complexity: 🔴🔴🔴⚪⚪
Up Front Cost: Free to 💰 Community: 🟢🟢🟢🟢🟢 Tedium: 🔴🔴🔴⚪⚪
Ongoing Cost: Free to 💰💰💰 Features: 🟢🟢🟢🟢⚪
Cost of Books: N/A to 💰💰💰 User Interface: 🟢🟢🟢⚪⚪ ‣ for this chart

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Intro

Roll20 is by far the most popular virtual tabletop on the market today, and for good reason.  It is the absolute easiest way to find a cohesive group for many different TTRPGs including the most popular ones with D&D and Pathfinder support. While its featureset is lacking and its price is high, that ease of getting people into your games cannot be denied as that’s generally the biggest meme about tabletop games in general. Getting people to sit down. Its also easy to get into as most people’s first experience with a VTT is by playing in other people’s games. It never costs money to play and there are two optional subscription tiers just for game masters.  Everybody has heard of it because it was the first browser-based VTT to compete against Fantasy Grounds, so help is easy to find.

However, even though Roll20 has a lot of features, it also a lot of flaws. While its interface is simple, it’s not very intuitive, and core features can sometimes be very slow or downright buggy.  The developers rarely implement fixes or changes, and the community of Pro subscribers pay to create most new or innovative features. Corporate Roll20 has displayed that it does not respect the community or small RPG companies. They have tried to turn around this stigma, but the platform still doesn’t innovate at anywhere near the pace as their competitors.

Cost

Base 💰 Plus 💰💰Pro
Free / Players $5.99/mo , $49.99/year $9.99/mo $99.99/year
100 MB Upload Storage 3 GB Upload Storage 8 GB Upload Storage
Compendium Sharing 1 Game / 5 Players Compendium Sharing 3 Games / 10 Players Compendium Sharing 5 Game / 15 Players
Look for Group 2 Listings Look for Group Unlimited Listings Look for Group Highlighted Listings
Dynamic Lighting Dynamic Lighting
No Loadscreen Ads No Loadscreen Ads
Shared Table Features Shared Table Features
All Access Character Vault All Access Character Vault
Transmogrifier
Roll20 Reserve Reward
Custom Character Sheets
Mod (API) Access
Early Access

Features


Pros & Cons

Pros Cons
• Ease of entry and low learning curve— only a browser and perhaps a webcam is required. Roll20’s interface is fairly intuitive and you don’t need to be highly tech-savvy to use it. The basic functionality is easy to use and get running in minutes.
• A completely functional game of almost any RPG can be run completely for free. Subscription pricing is very reasonable.
• There are community-made character sheets available for tons of different games, even indie ones. If you want to create a character sheet for your niche RPG, you can do it with a web coding knowledge.
• WOTC and Paizo partnerships mean popular RPG adventures and books are available to drop into games, usually with literally all the work (including dynamic lighting setup) done for you.
• Roll20 is extensible — advanced functionality can be created with macros and scripts made by the community. If you know how to code, you can use the API to make scripts of your own.
• Most problems are experienced by advanced users (dynamic lighting, scripts, etc.) The core functionality works pretty solidly. • There are a lot of features, but Roll20 is definitely the jack of all trades, master of none. Many cool features are barely usable, such as the jukebox upload, advanced dynamic lighting, compendium drag-n-drop, etc., or at best extremely clunky like the drawing tool.
• The subscription model means that if you use premium features, you never truly "own" your games.
• Dynamic lighting/advanced dynamic lighting, large maps, and maps with many assets are slow and may freeze the computers of your players if they're playing on a Chromebook or something.
• Corporate is seemingly unresponsive to RPG companies who are not WOTC or Paizo. There was also a lot of drama with corporate silencing criticism on Reddit and the forum, though the subreddit and discord are under new management.
• Development is very slow, unresponsive to requests that have been made for years, and often barely perceptible. Roll20 seems content to sit back and do the bare minimum to rake in the cash. Most improvements are made by the community via custom scripts by people who paid to have access to the API in the first place. Then, when roll20 does make changes, they break everything.

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